AI Insights · Timothy · June 2024
Top Down Games Performance on iOS in Finland for Q2 2024
Discover the performance trends of the top five top-down games on the iOS platform in Finland during the second quarter of 2024, based on data from Sensor Tower.
During the second quarter of 2024, the top five top-down games on iOS in Finland exhibited varying performance trends in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower.
Squad Busters from Supercell, which was released at the end of May 2024, saw a notable spike in downloads, particularly in the week of May 27, reaching approximately 19K downloads. Revenue peaked at around $11.6K in the week of April 29, but generally showed a declining trend throughout the quarter. Weekly active users peaked at about 48K in the week of May 27 but dropped significantly to approximately 1.4K by the end of June.
Block Blast! by Hungry Studio demonstrated a steady increase in downloads, peaking at about 9.9K in the week of June 17. The game also saw a consistent rise in weekly active users, reaching around 33K by the end of June. However, there was no reported revenue during this period.
Brawl Stars, another title from Supercell, maintained a relatively stable performance. Revenue showed fluctuations, with a peak of approximately $36.9K in the week of April 29. Downloads remained stable, averaging around 3K to 4K per week. Weekly active users hovered around the 80K to 90K mark, with a slight drop towards the end of the quarter.
Whiteout Survival by Century Games Pte. Ltd. saw a gradual increase in revenue, peaking at approximately $11.6K in the week of June 17. Downloads remained relatively low, with a peak of around 1.7K in the same week. Weekly active users showed an upward trend, ending the quarter at about 5.9K.
Words of Wonders: Crossword from Fugo had stable revenue figures, peaking at around $608 in the first week of April. Downloads were consistent, reaching a peak of approximately 1.1K in early June. Weekly active users remained steady throughout the quarter, ending at about 5.9K.
For more detailed insights and analytics on these top-down games, visit Sensor Tower.